AI Insights · Timothy · March 2024
Top 5 Basketball Games in Chile Q1 2024: Performance Insights
Discover the performance trends of the top 5 basketball games in Chile during the first quarter of 2024, including downloads, revenue, and active users.
During the first quarter of 2024, the top 5 basketball games in Chile showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at each app's performance:
NBA Infinite - PvP Basketball from Level Infinite saw significant fluctuations in its weekly downloads, peaking at around 38K in mid-February before dropping to approximately 1.2K by the end of March. Weekly revenue started strong with a peak of about $1.4K in the second week of its release but declined to $600 by the end of the quarter. Active users followed a similar trend, starting at 17.7K and reaching a high of 41.3K in mid-February, then stabilizing around 18K towards the end of March.
NBA 2K Mobile Basketball Game by 2K experienced steady download numbers, beginning at 1.3K in early January and ending at around 476 in late March. Revenue remained relatively stable, with minor peaks and troughs, the highest being $469 in early February. Active users showed a gradual decline from 2.8K at the start of January to approximately 1.3K by the end of March.
NBA 2K24 MyTEAM, another offering from 2K, had its downloads peak at 1.3K in late February before declining to about 440 by the end of March. Revenue saw a modest peak of $195 in late February, with fluctuations leading to $37 in the final week of March. Active users rose significantly from 267 at the end of January to 1.46K in mid-February, stabilizing around 1K by the end of March.
NBA LIVE Mobile Basketball from Electronic Arts maintained consistent download numbers, starting at 3.1K in early January and ending at 2.6K in late March. Revenue saw a notable peak of $257 in early March, with other weeks showing lower but steady figures. Active users began at 24.6K and, despite some declines, remained strong at around 19.6K by the end of March.
Mini Basketball by Miniclip.com had lower download numbers compared to the other apps, peaking at 465 in late January and then stabilizing around 149 by the end of March. Revenue showed a peak of $47 in early March, with other weeks displaying lower but consistent figures. Active users started at 824 in early January and gradually decreased to 433 by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis, visit Sensor Tower's platform.